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AI Insights · Timothy · January 2022

Top 5 3D Anime Games on iOS in Netherlands Q4 2021

In Q4 2021, the top 5 3D Anime games on iOS in the Netherlands showed varied performance in downloads, revenue, and active users. Notable trends include significant revenue spikes and fluctuating active user bases.

Top 5 3D Anime Games on iOS in Netherlands Q4 2021

In the fourth quarter of 2021, the top 5 3D Anime games on iOS in the Netherlands exhibited diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed view of the performance of these popular titles.

Genshin Impact: Natlan Launch observed notable fluctuations in revenue throughout the quarter. Weekly revenue peaked at approximately $82K in the first week of November, with other significant highs around $61K and $48K in late November and mid-December, respectively. Downloads were relatively stable, averaging around 1.2K weekly, with a slight peak of 1.9K at the end of September. Active users showed a general upward trend, increasing from 14.2K in late September to 15.5K by the end of December.

Summoners War from Com2uS Corp. experienced varied revenue trends, with notable peaks of approximately $20K and $19K in mid-December and late December. Weekly downloads were modestly low, fluctuating between 20 and 93. Active users remained relatively stable, averaging around 3.3K weekly, with minor fluctuations throughout the quarter.

DRAGON BALL LEGENDS saw substantial revenue spikes, particularly in the weeks of November 22 and December 20, with earnings reaching approximately $33K and $29K, respectively. Downloads peaked significantly in the last week of December, reaching 1.8K, while active users also saw a general increase, peaking at 7.2K in the final week of the year.

The Seven Deadly Sins demonstrated a mixed performance. Revenue reached a high of approximately $6.5K in early December, with another notable peak of $4.1K in early November. Downloads remained low and steady, averaging around 130 weekly. Active users fluctuated slightly but generally hovered around 2.8K to 3K throughout the quarter.

SLIME - ISEKAI Memories, a newer entry from Bandai Namco, showed varied performance. Revenue peaked early at approximately $5.3K in the first week of November but saw a significant drop, stabilizing around $200 to $800 towards the end of the quarter. Downloads were highest at launch with 1.1K and then dropped to around 50-250 weekly. Active users decreased from 1.1K in early November to around 600-700 by the end of December.

Overall, these top 5 3D Anime games on iOS in the Netherlands displayed dynamic trends in their performance metrics during Q4 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022